Job Description
3D Artists will work closely with Game Designers and Game Programmers. 3D Artists must have good modelling skills as well as ability to produce high quality graphics and assets for games. Ability to turn concepts or references into high quality 3D graphics and ensure proper integration of produced art in the game.
Roles and Responsibilities
- Create 3D environments, props, objects and scenes using 3Ds Max, VRay/Mental Ray
- UV Mapping and Texture creation
- Setting up 3D cameras and lights
- Create efficient basic animation Rigs as per game specifications
Essential Skills/Qualifications
- Proficient skills in Blender 3D (Preferred) and/or 3Ds Max and Photoshop
- Knowledge of Substance Painter and understanding of using PBR, its theory and material creation is a must
- Ability to create basic concept art which helps to communicate the proposed visual elements during pre-production
- Ability to produce, realistic texture, light baking maps and deliver high quality 3D art and assets both in high poly and low poly
- Basic understanding of Unity 3D and its workflow and knowledge of rigging is a plus
Software Skills
- Blender 3D and/or 3Ds Max
- Adobe Photoshop
- Substance Painter
- Zbrush/Mudbox
Additional Requirements
- Good communication skills
- Must have experience of at least one commercial project. Previous experience of game production is a plus
- Creative, detail-oriented, resourceful and should have ability to work under pressure
- Passion for video games and mobile games and knowledge of different game genres other platforms is a huge plus
- A well written and well formatted CV with all critical information [MUST]
- Professional online work portfolio [MUST]